Social Sprout

The ultimate adventure app where your friendships grow as you explore your new world!

View prototype

Industry

Social Networking

Mobile App

Timeline

09/2024-11/2024

~20-per week

Role

UX Designer

  • UX Research

  • Competitive Analysis

  • UX Design

  • Affinity Mapping


  • User Flow

  • Wire Framing

  • Prototyping

  • Usability Testing

About

This startup has launched a product to help people make friends through in-person activities. However, social anxiety can hinder new connections, and only 20% of RSVP’d users actually attend events. The company seeks features to improve commitment and increase event attendance.

Business Goal

Increase the percentage of RSVP’d users who attend events by improving engagement and reducing drop-off.

Target Audience

  • 32-55 years old

  • Use phones and desktop applications equally

  • Recently relocated to a new city

Solution

To increase event attendance and support users with social anxiety, I honed in on these features:

  • Gamification

  • Community Interaction

Research to Understand: Where Does the Intimidation Come From?

The target audience includes young professionals, students, and newcomers who crave social interactions in unfamiliar environments. They seek meaningful connections but often feel intimidated by the traditional event landscape. I conducted secondary research to understand why users may feel intimidated with making new connections.

Qualitative Data

Introversion & Low Trust

Personality traits such as being introverted can make socializing feel draining and uncomfortable, leading individuals to avoid new interactions.

Social Anxiety & Fear of Rejection

Fear of rejection or judgment, especially in social anxiety, makes forming friendships daunting. Young adults often struggle to start or maintain connections due to self-consciousness.

Social Dynamics

In adulthood, friendships require effort, unlike the organic bonds of school. Career, personal life, and relationships often take priority, leaving little room for new connections.

Life Circumstances

Limited time, cultural differences, or disabilities can hinder socializing. Moving to a new area may also lead to isolation.

Affinity Mapping

What are users feeling?

  • Anxious

  • Scared

  • Lonely

  • Shy

  • Wanting to explore new city

  • Motivated

Current state of knowledge

  • Instagram/Tiktok of new events happening in the city

  • Looked into Meetup hobby/activity groups

  • Facebook groups for hobbies

  • Googling events happening

How are they doing it now?

  • New connections through work

  • BumbleBFF

  • Going to free events happening in city via social media

What is their motivation?

  • Wanting to make new friends

  • Having someone to do a hobby with

  • Exploring new city

  • Trying out new restaurants/coffee shops

  • Don’t want to eat alone

Defining Features: Identifying Key Features for Meaningful Connections

Gamification, community engagement, event discovery, and visual accessibility each play a crucial role in enhancing Social Sprout’s impact, making it an engaging and effective platform for users looking to expand their social circles.

Gamification:

  • Social Sprout makes socializing rewarding with interactive features like planting a seed when showing interest in an event and harvesting connections after attending. Badges and progress tracking encourage users to step out of their comfort zones and engage more.

Community Engagement:

  • By fostering connections through group chats and shared experiences, the app helps users feel supported and motivated. This reduces the anxiety of meeting new people and builds a sense of belonging.

Event Discovery:

  • Curated local events tailored to users’ interests simplify the search for social opportunities. This ensures users find activities that align with their hobbies and encourages them to explore new experiences.

Visual Accessibility:

  • An intuitive, visually accessible interface ensures all users can navigate with ease. Clear layouts enhance usability for a diverse audience.


Key Features

Gamification

User Status: Tracks progress and fosters a sense of accomplishment.

Weekly Goals: Self-paced challenges to gradually build confidence.

Awards & Badges: Recognize consistent participation, visually reinforcing engagement and encouraging interaction.

Community Engagement

Visible Guest List: Enhances event transparency and trust.

Comment Section & Messaging: Provides space for users to engage and connect.

Groups & Communities: Foster a sense of belonging, easing anxiety and making networking more comfortable.

Event Discovery

Seamless Exploration: Users can easily find events based on location, date, group, or interests, reducing friction in the search process.

Visual Accessibility

Web Content Accessibility Guidelines: Creates an inclusive experience for all users by ensuring it passes WCAG

Designing Screens: Creating Low Fidelity Wire Frames

After defining key features, I designed low-fidelity wireframes that mapped out essential user flows and interactions. These wireframes incorporated all key features, allowing me to test functionality and seamlessly integrate feedback into high-fidelity designs.

Low Fidelity Wire Frames

Dashboard

Dashboard

Event Confirmation

Event Confirmation

Explore

Explore

My Events

My Events

Explore by Interest

Explore - Interest

Confirm Attendance

Attendance Confirmation

Event Page

Event Page

Confirmation

Harvesting Confirmation

Join Event

Join Event

Profile

Profile

Usability Testing on Low Fidelity Prototype: Testing to Gauge Concept

After creating the low fidelity screens, I kicked off the first round of usability testing with three participants - The goal was to see how well the initial concepts resonated. I initially had 5 participants scheduled however, two of them had cancelled and there wasn't enough time to recruit more participants.

Testing #1 - Task 1

"Find an Arts & Crafts event to attend and RSVP to the event"

Testing #1 - Task 2

"You have just attended the Arts & Crafts event and now need to confirm your attendance. How would you go about that on the app?"

Completion Rate

100%

Improvements

  • Easier option for event confirmation instead of survey

  • Clearer distinction on details: pricing, host

Completion Rate

100%

Improvements

  • Easier option for event confirmation instead of survey

  • Clearer distinction on details: pricing, host

User Satisfaction

"I love the concept of the social garden. This would definitely make me want to attend more events."

"For someone like me that forgets easily, the calendar view is super helpful in keeping me organized."

"Earning badges for attending events actually motivated me to go out more. It’s fun seeing my progress."

User Satisfaction

"I love the concept of the social garden. This would definitely make me want to attend more events."

"For someone like me that forgets easily, the calendar view is super helpful in keeping me organized."

"Earning badges for attending events actually motivated me to go out more. It’s fun seeing my progress."

Refining the Experience Through User Feedback: Iterating after Usability Testing

Taking the feedback from the testing, I reiterated the event screen for clearer hierarchy and readability.

Before

  • The different in font and color in the event title was portrayed as unorganized by participants.

After

  • Event title, date, and location have a more defined hierarchy, guiding the viewer's eye and making key details easier to grasp.

  • A consistent use of fonts, sizes, and colors to group related information enhances cohesion and improves readability.

Before

After

Iterations and Learnings: Testing a High Fidelity Prototype with Extra Recruitments

For the second round of testing, I invited seven new participants to validate the updates, anticipating potential cancellations based on the first round. I successfully conducted tests with five participants.

Testing #2 - Task 1

"You're planning a craft day with a friend and you're interested in making soap. Purchase 2 tickets for the both of you through the app."

High Fidelity Wire Frames of Task 1

Dashboard

Review & Choose Payment

Explore

Payment Information

Explore by Interest

Explore - Interest

Contact Information

Join Event

Ticket Information

Review & Pay

QR Code

Testing #2 - Task 2

"Fast forward to your craft day, it's time to harvest your seed! You're at the event and need to show your QR code. Please locate your QR code to be scanned."

Completion Rate

100%

100%

Improvements

  • Desire to access the QR from the home page

  • More prominent button to access QR

User Satisfaction

"I like how the app makes me feel good about going to events. The fun messages afterwards make me want to keep going out and meeting new people."

"The app makes the whole experience of going out feel more welcoming.”

"Add to calendar is helpful since I live by my Google calendar."

User Satisfaction

"I like how the app makes me feel good about going to events. The fun messages afterwards make me want to keep going out and meeting new people."

"The app makes the whole experience of going out feel more welcoming.”

"Add to calendar is helpful since I live by my Google calendar."

Polishing the Experience: Implementing User Insights to Refine Social Sprout

To further improve the product, I implemented the minor details that participants had pointed out.

Before

Accessing the QR code from home page

After

Replaced heart icon with QR icon for quick access on the home page.

Before

More prominent button for QR code after confirmation

After

Created sticky button to appear, in addition to the QR code button appearing at top right

Measuring Impact: Increased Engagement and Reduced Drop-Off Rates

Using the data gathered from testing, I decided to ask participants post-test questions to gauge their motivation, engagement, and perceived accessibility. This approach helped validate the business goals of improving engagement and reducing drop-off rates.

"How motivated do you feel to attend events compared to before?" (Scale: 1-Not Likely → 5-Very Likely)

100% of testers felt more motivated to attend events due to rewards and progress visualizations.

87% of testers described Social Sprout as less intimidating in direct comparison to other apps.

"How does Social Sprout compare to other social apps you've used? "

"Did anything make it feel easier or more approachable?

75% of testers appreciated the ease of finding relevant events, eliminating the need for extra searching.

Embracing Challenges: Lessons from the Project

Navigating unexpected obstacles is a crucial part of any project. Below, I discovered two key challenges I faced and the valuable lessons I learned from each. It challenged my ability to be adaptable and to turn setbacks into opportunities for growth.

Participant Cancellations and Adaptability

The cancellation of two participants was frustrating, but I adapted by focusing on valuable insights from the users who were able to stay committed instead of delaying progress.

Time Management and Decision-Making

Rather than recruiting more users, I moved forward with existing data, realizing progress comes from working with what’s available.